As you can see in this screenshot, the very top of the tileset is lit, despite it being covered by a top layer. Also the shadow on top of the screen is bent.
I am suspecting the latter issue might be connected to a larger FOV (I set mine to 90). Is there any way to adjust this alongside the FOV? And can I somehow make the tiles not lit on the top?
Quick Edit: as I fiddled a bit with the FOV, it had no impact on this strange issue with shadows.