Hi, I'm Serijas!
I grew up with RPG Maker 2000/03 I got gifted for my birthday and have ever since worked with game development in one way or another.
I'm not looking to create a "banger" of a hit to ever release, I'm just super interested in the process, not as a job but as a hobby.
Overall, I became a Jack-Of-All-Trades (Master of None), and got into (story/plot) writing, (digital) drawing, pixel art, 3D, 2D/3D animation and sometimes even scripting, however I lack any proper training and most stuff I do is self-taught.
I used and use programs such as Photoshop (Image Editing), Aseprite (Pixel Art), RenPy (for Visual Novels), Blender (3D Stuff), CLIP Studio (Digital Drawing) and write ideas I want out of my mind on Google Docs. I have a longer running Text Adventure project I work on using Twine - which is my main way of learning how to code as I got into HTML/CSS with it, but I'm baby.
I'm also an avid roleplayer in World of Warcraft which I grew up with and just can't shake off, and I sometimes mod stuff there too on a private server.
My current goals are to expand my knowledge in color theory focusing on Pixel Art, to better understand how to structure scriptwriting and plots, and to eventually bite through RPG Architect's toolkit to create my first level - but for now I'm more focused on drawing the assets and playing around with it's functionalities. And then of course, getting serious with the Level Design!
I'm very impressed with the Monster/Robot company, especially with their public relations, and of course with the RPG Architect engine which - at this point - might become one of the greatest, in time.
I do offer advice and help, as I'm kind of a "veteran" in regards to anything game dev related.
Feel free to reach out to me over Discord: serijas
You can also contact me on the forums.
Let's make something cool and memorable!
I grew up with RPG Maker 2000/03 I got gifted for my birthday and have ever since worked with game development in one way or another.
I'm not looking to create a "banger" of a hit to ever release, I'm just super interested in the process, not as a job but as a hobby.
Overall, I became a Jack-Of-All-Trades (Master of None), and got into (story/plot) writing, (digital) drawing, pixel art, 3D, 2D/3D animation and sometimes even scripting, however I lack any proper training and most stuff I do is self-taught.
I used and use programs such as Photoshop (Image Editing), Aseprite (Pixel Art), RenPy (for Visual Novels), Blender (3D Stuff), CLIP Studio (Digital Drawing) and write ideas I want out of my mind on Google Docs. I have a longer running Text Adventure project I work on using Twine - which is my main way of learning how to code as I got into HTML/CSS with it, but I'm baby.
I'm also an avid roleplayer in World of Warcraft which I grew up with and just can't shake off, and I sometimes mod stuff there too on a private server.
My current goals are to expand my knowledge in color theory focusing on Pixel Art, to better understand how to structure scriptwriting and plots, and to eventually bite through RPG Architect's toolkit to create my first level - but for now I'm more focused on drawing the assets and playing around with it's functionalities. And then of course, getting serious with the Level Design!
I'm very impressed with the Monster/Robot company, especially with their public relations, and of course with the RPG Architect engine which - at this point - might become one of the greatest, in time.
I do offer advice and help, as I'm kind of a "veteran" in regards to anything game dev related.
Feel free to reach out to me over Discord: serijas
You can also contact me on the forums.
Let's make something cool and memorable!